WEBVTT

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1× · AI creates through Aquarell MCP; begin with warm paper.

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1× · Use selection fills, feathering and native brushes for distant hills.

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1× · A second hill layer builds tonal depth.

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1× · Broad brush passes build the main peak and soften its base.

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1× · Keep the hill masses on separate layers.

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1× · Lower distant-layer opacity to separate the planes.

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1× · Use native brush strokes for broken mountain ridges.

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1× · Waiting is cut; continue with texture in the original order.

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1× · Add texture strokes in batches along the mountain slopes.

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1× · Fine lines and tonal layers shape the mountain.

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1× · Finish the texture while keeping mist at the mountain base.

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1× · A middle bank extends from the left toward the river.

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1× · Pale paper color and blur create a band of mist.

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1× · Short brush marks build trees on the slopes.

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1× · Distant trees stay light; nearer marks carry more ink.

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1× · A few roof and column strokes form the distant pavilion.

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1× · Selection fills and native strokes establish foreground rocks.

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1× · Darker foreground rocks anchor the lower-left corner.

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1× · A twisting pine trunk rises from the foreground rocks.

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1× · Native brush strokes build the pine needles cluster by cluster.

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1× · Short lines spread toward the branch tips, leaving paper visible.

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1× · Alternate darker needle clusters with lighter strokes.

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1× · The canopy grows in clusters while the trunk remains legible.

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1× · Finish the needle layer while preserving gaps between branches.

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1× · A few ripples preserve the openness of the river.

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1× · Add a returning boat and its boatman.

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1× · Light strokes add distant geese.

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1× · The inscription and signature use the native text tool.

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1× · Fill the seal selection red, then add pale brush marks.

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1× · Save the finished work with 19 layers in the native document.

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Native PNG export · static artwork preview.
