WEBVTT

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VectorPaint local build 1.0.7 (6) · iPhone Duo simulator
Selected real interactions; some steps play at 2–4× speed.

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Connect eight points with the Pen tool, then tap the start to close the octagonal sun.

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Switch to Select, open object properties, and turn off the sun’s stroke.

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In the saved palette, change the sun’s fill to amber.

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Create the distant mountains as a closed angular path with peaks of varying height.

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Fill the mountains purple, with the sun partly hidden behind them.

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Close four points into a rectangle for the sea, covering the area below the mountains.

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Fill the sea blue and turn off its stroke to keep the horizon simple.

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Outline an angular cape in the lower right to give the lighthouse a place to stand.

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Fill the cape moss green, leaving a wide expanse of sea on the left.

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Layer a terracotta foreground rock over the cape to add depth.

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Make the tower a quadrilateral that narrows at the top, and fill it white.

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Place a black rectangle above the tower to frame the lantern room.

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Add a smaller amber rectangle inside the black frame for the light.

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Place a terracotta triangle above the lantern room as a pointed roof.

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Layer two terracotta bands over the tower, leaving white space between them.

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Add a black doorway at the base to make the tower easier to read.

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Add a black window in the upper white area; close the path before filling it.

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Use a triangle with visible width for the first wave, and fill it white.

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Place a shorter second wave lower down, offset from the first.

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Place the third near the cape. The three white shapes suggest the direction of the waves.

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Extend an amber triangle to the right from the lantern room to form the beam.

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Finally, select the white tower, enable a black stroke, and set it to 4 pt.

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Export PNG: complete canvas, 1× scale, white background, 1080×1080.

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Finished PNG: 1080×1080, shown as a still image.

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Open the inner display to view the complete lighthouse scene.

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Switch to partially open and inspect the canvas and toolbar.

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Close it to the outer display and wait for the canvas to recover.

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Open it again to return to the finished artwork.
